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invent.me

Team

Different brains. Same instinct: make it real.

invent.me brings together executive judgment, product thinking, software and AI, and physical engineering. We assemble around the question, not around a predetermined solution.

Portrait pending

Robert Stevens

Executive Strategy & Technology Advisor

He’s seen this movie before.

Robert brings more than three decades of hands-on software, technology, entrepreneurial, and executive experience. He has built products, scaled teams and companies, advised senior leaders, and worked across organizations including Microsoft, Disney, Angel Studios, WordPerfect, Novell, government, and startups.

At invent.me, Robert is the gray-haired executive in the room, in the best sense. He helps leaders recognize patterns, pressure-test the economics and organizational reality behind an idea, and avoid expensive mistakes. He is technical enough to go deep with engineers and experienced enough to know when the technology is not the real problem.

Best at

  • Executive counsel
  • Technology strategy
  • AI opportunity framing
  • Engineering organizations
  • Architecture
  • Business-model pressure testing
  • Pattern recognition
  • Mentoring
“Before we ask how to build it, let’s make sure we’re solving the right thing.”
Portrait pending

Andrew Stevens

Product & Invention

Figure out what’s worth making.

Andrew works at the messy front end of product development: understanding people, finding the real problem underneath the request, generating alternatives, turning ambiguity into experiments, and connecting business value to something a team can actually build and test.

His professional product work includes large-scale retail fulfillment technology, operational workflows, experimentation, and AI-enabled product concepts. Outside of enterprise product work, he has repeatedly built and tested his own products and experiences, including Turf, Birthday.me, Gather, and other small experiments.

At invent.me, Andrew leads problem framing, customer and operator discovery, ideation, product strategy, experiment design, and the handoff between “interesting thought” and “something we can learn from.”

Best at

  • Product discovery
  • Customer research
  • Operational problem solving
  • Ideation
  • Product strategy
  • Experiment design
  • Rapid prototyping
  • AI product concepts
  • Storytelling
“The first idea is useful. The fifth one is usually more interesting.”
Portrait pending

Wesley Stevens

Software & AI Engineering

Make the digital thing work.

Wesley builds where software, data, automation, and AI meet. His public portfolio spans machine learning, mobile and web applications, automation, and rapid experiments, including a service-worker booking and Q&A prototype built in 24 hours, Turf, and a globally used Skull King scoring app.

His strength in an invent.me Sprint is speed with technical depth: take the question we need to answer and build the smallest credible digital system capable of answering it.

Best at

  • AI/ML
  • Full-stack prototypes
  • Automation
  • Data systems
  • Mobile and web apps
  • Technical spikes
  • Cloud
  • Rapid implementation
“If code can answer the question by tomorrow, let’s not spend three weeks writing about it.”
Portrait pending

Tyler Stevens, Ph.D.

Mechanical & Product Engineering

Make the physical thing work.

Tyler is a mechanical engineer, product designer, researcher, and builder with a Ph.D. in Mechanical Engineering, an M.S. in Mathematics, and a B.S. in Physics. His work spans UAV product development, compliant mechanisms, CAD/FEA, computational design, manufacturing, supplier qualification, prototyping, testing, and AI-assisted engineering.

He has led physical products from requirements through architecture, analysis, prototype, supplier decisions, and test. His research includes origami-inspired and sheet-laminated mechanisms, with published work and patent activity.

At invent.me, Tyler makes sure “prototype” does not secretly mean “software.” If the right experiment involves physics, materials, geometry, manufacturing, vibration, thermal behavior, or something you can hold in your hand, he can take it there.

Best at

  • Mechanical design
  • CAD
  • FEA
  • Simulation
  • DFM
  • Rapid prototyping
  • Manufacturing
  • Supplier sourcing
  • Physical testing
  • Computational and AI-assisted engineering
“Sometimes the fastest way to answer the question is to build the thing and try to break it.”

We don’t put four people on every problem.

A Sprint might need two of us for a week, all four for a critical workshop, or one specialist for a technical spike. The question determines the team.

What’s the idea you never have time to explore?

You don’t need a deck. You don’t need requirements. You don’t even need to know whether the answer is software.

Tell us what keeps making you say “What if?”

Bring it to invent.me

We’ll tell you quickly whether it sounds like an invent.me problem.